Updated BeatManager to loop track layers, also changed prefab DJ_LevelMusic to DJ_BeatManager
renaming of DJ_LevelMusic to DJ_BeatManager
BeatManager
added new tracks in
Most of the tile effects. Texture overlays and a ring of lowered tiles around the character
Merge branch 'master' into dkharley
I changed the beatmanager?
Merge pull request #47 from cptcaveman/gcyoshi13

Player blocked by enemy implementation
Merge pull request #46 from cptcaveman/Peter

Peter
beatManager is pretty much hooked up with input, also tracks now seamlessly loop more in sync
Merge pull request #48 from cptcaveman/dkharley

Dkharley
Merge branch 'master' of https://github.com/cptcaveman/DJ_Gone_Rogue
Merge pull request #49 from cptcaveman/Peter

Peter
removing .unity file from repo
committing wall mat
hudManager and DJGoneRogueGame
wall material
done with this ****
Merge pull request #50 from cptcaveman/dovlu

hudManager and DJGoneRogueGame
adding tile functionality and crack textures. tiles should exhibit tile effect