Add license text everywhere
Use IrrlichtConversions functions
Merge branch 'application-base' of https://github.com/stevenremot/tlsd-prototype into application-base
Heightmap based GroundCollisionBody
Change CollisionSystem, use heightmap-based GroundCollisionBody
Rescale the ninja and cleanup code
Merge branch 'application-base' of https://github.com/stevenremot/tlsd-prototype into application-base

Conflicts:
	src/Graphics/Render/CameraSceneNode.cpp
	src/Graphics/Render/CameraSceneNode.h
Fix Camera orientation and change coordinates conversions
Review rotations conversions (ours in radians, irrlicht's in degrees)
Merge branch 'physics' into application-base

Conflicts:
	src/Application/Application.cpp
	src/Graphics/Render/CameraSceneNode.h
	src/World/Generation/ChunkGenerator.cpp
Remove useless include
Merge branch 'application-base' of https://github.com/stevenremot/tlsd-prototype into application-base

Conflicts:
	src/Application/Application.cpp
	src/Character/CharacterSystem.cpp
	src/Graphics/Render/SceneData.cpp
	src/Graphics/Render/SceneData.h
	src/Input/PlayerSystem.cpp
	src/Physics/CollisionComponent.h
	src/Physics/CollisionSystem.cpp
	src/Physics/CollisionSystem.h
	src/tests/input.cpp
Fix CharacterSystem
Fix CollisionSystem and MovementSystem
Add CollisionBody's clone method
Merge branch 'application-base' of https://github.com/stevenremot/tlsd-prototype into application-base

Conflicts:
	src/Physics/CollisionSystem.cpp