New System
New update
merging
merging
Merged with tileMap
add assets
Made game playable, collisions still broken.
made the camera zoom out and now it doesn't 
when exiting.
level increment and changes
added ability to go from game over to main menu
also had to change parameter to game to switch
back and forth
put gesture listener back into LayerWorld
away from player class
Merge pull request #1 from Hung-Le-UCF/hungProject

test git
Re-organized code and fixed collision (kinda)
make LayrdGraphics and LayrdSound static and update their usage in LayrdWorld
Merge pull request #2 from Hung-Le-UCF/project

Project
update scoring mechanism, playing time count, and lose count
Merge pull request #3 from Hung-Le-UCF/origin/master

update scoring mechanism, playing time count, and lose count
made ready screen look nicer 
also made touch input for it on the layrdScreen class because we handle the game over touch there so made sense to put ready touch there as well
wiping all work to go all Hung Le
added score