Refactored with a GameElement common class

Much cleaner description diagram
Minor typos and unused variables and methods removed

minor editing of unused items
Code ready for submission to class for homework

submission of code
add documentation to repo

add documentation to repo
Intermediate state, can show data, but can't show all JTrees at once
JTree sort of works. The tree is displayed graphically on the screen, but the unassigned elements are not displayed.

Stopping here to see what the assignment needs - TreeMap seems to be required
First display of multiple panes. Removed gameElementArrayList construction.

 -open issues - display of unassigned trees...
Can now display 4 trees - main and three unassigned
Can't make maps of maps work yet
Can't make maps of maps work yet
-trying to implement Comparable interface
Can create TREEMAPs, can load them up, comparable implemented.
Only a couple of radio buttons operate. Output from TreeMap to JTree not implemented - stuck on getting the game elements out recursively....
Getting closer - will directly resort the tree via the TreeMap lists, selected by currentFilterField
Working on adding lists of treemaps - to parse later when reording layers of records
TreeMap sorts Parties now on ID and Name - yahoo
Revised filter button display. Does not sort any more.
Got the data to sort - the comparison uses internal values to the compared elements....needed to set up a static variable.
can now sort on all fields in all game levels
putting in some search functions
Search box and TestNG pending.
Sorts on all keys, for articles and treasure, parties and creatures.

Time for project 3 upgardes - addition of JOB class