[guilib] animation length was calculated incorrectly from effects with different delays
[guilib] drop unused AddEffect() function
Merge pull request #4580 from jmarshallnz/anim_length_fix

[guilib] animation length was calculated incorrectly from effects
videoplayer: adapt lateness detection and dropping to buffering
video player: present correct pts to user for a/v sync (after buffering in renderer)
videoplayer: some rework and documentation
renderer: bump buffers to 5
videoplayer: update frametime, it might change due to fps detection
videoplayer: give streams with invalid fps a chance for fps detection
dvdplayer: allow rewinding at end of stream, do a seek after rewind
X11: ditch SDL for video and window events
X11: Add xbmc icon
X11: add SDL joystick until we have a better solution
X11: factor out code handling device reset notification
X11: move xrandr events to WinEventsX11
xrandr: remove method RestoreState
xrandr: observe orientation
xrandr: allow getting info for multiple screen's

Refactored by: Joakim Plate <elupus@xbmc.org>
X11: fix multi-head setups
X11: remove all DefaultScreen and RootWindow macros