Fixed purple respawn, added minion target prioritization, fixed turret target prioritization (mainly bug fixes)

Purple respawns should appear properly now. (Users would respawn and teleport back only after moving)
Added minion target prioritization
Added new packet ID: 0x47
Added buff source
Fixed turret target prioritization (for champions being targeted under tower)
Fixed getMoveSpeed() (how did this compile?)
Fixed SynchVersion indentation