Revert "workqueue: backport from Linux 3.6.11"

This reverts commit 43d659d7acd29b31e8495ea3932bd9d51c44a8ab.
workqueue: sync with hammerhead source at this commit https://github.com/franciscofranco/hammerhead/commit/27344aabf14b43ca416b77c4dd52e99700f2960d

Conflicts:
	kernel/workqueue.c
workqueue: backport from Linux 3.6.11
to get the following patches by Tejun Heo that improves the latency of cpu
hotplug events.
workqueue: simplify CPU hotplug code
workqueue: remove CPU offline trustee
workqueue: don't butcher idle workers on an offline CPU
workqueue: reimplement CPU online rebinding to handle idle workers
https://wiki.linaro.org/WorkingGroups/PowerManagement/Doc/Hotplug#Workqueue

Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>

Conflicts:
	kernel/workqueue.c
workqueue: cond_resched() after processing each work item
commit b22ce27 upstream.

If !PREEMPT, a kworker running work items back to back can hog CPU.
This becomes dangerous when a self-requeueing work item which is
waiting for something to happen races against stop_machine.  Such
self-requeueing work item would requeue itself indefinitely hogging
the kworker and CPU it's running on while stop_machine would wait for
that CPU to enter stop_machine while preventing anything else from
happening on all other CPUs.  The two would deadlock.

Jamie Liu reports that this deadlock scenario exists around
scsi_requeue_run_queue() and libata port multiplier support, where one
port may exclude command processing from other ports.  With the right
timing, scsi_requeue_run_queue() can end up requeueing itself trying
to execute an IO which is asked to be retried while another device has
an exclusive access, which in turn can't make forward progress due to
stop_machine.

Fix it by invoking cond_resched() after executing each work item.

Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-by: Jamie Liu <jamieliu@google.com>
References: http://thread.gmane.org/gmane.linux.kernel/1552567
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
workqueue: backport updates from kernel 3.7

workqueue: reimplement idle worker rebinding
Currently rebind_workers() uses rebinds idle workers synchronously
before proceeding to requesting busy workers to rebind.  This is
necessary because all workers on @worker_pool->idle_list must be bound
before concurrency management local wake-ups from the busy workers
take place.

Unfortunately, the synchronous idle rebinding is quite complicated.
This patch reimplements idle rebinding to simplify the code path.

Rather than trying to make all idle workers bound before rebinding
busy workers, we simply remove all to-be-bound idle workers from the
idle list and let them add themselves back after completing rebinding
(successful or not).

As only workers which finished rebinding can on on the idle worker
list, the idle worker list is guaranteed to have only bound workers
unless CPU went down again and local wake-ups are safe.

After the change, @worker_pool->nr_idle may deviate than the actual
number of idle workers on @worker_pool->idle_list.  More specifically,
nr_idle may be non-zero while ->idle_list is empty.  All users of
->nr_idle and ->idle_list are audited.  The only affected one is
too_many_workers() which is updated to check %false if ->idle_list is
empty regardless of ->nr_idle.

After this patch, rebind_workers() no longer performs the nasty
idle-rebind retries which require temporary release of gcwq->lock, and
both unbinding and rebinding are atomic w.r.t. global_cwq->lock.

worker->idle_rebind and global_cwq->rebind_hold are now unnecessary
and removed along with the definition of struct idle_rebind.

Changed from V1:
	1) remove unlikely from too_many_workers(), ->idle_list can be empty
	   anytime, even before this patch, no reason to use unlikely.
	2) fix a small rebasing mistake.
	   (which is from rebasing the orignal fixing patch to for-next)
	3) add a lot of comments.
	4) clear WORKER_REBIND unconditionaly in idle_worker_rebind()

tj: Updated comments and description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
_________________________

workqueue: WORKER_REBIND is no longer necessary for busy rebinding
Because the old unbind/rebinding implementation wasn't atomic w.r.t.
GCWQ_DISASSOCIATED manipulation which is protected by
global_cwq->lock, we had to use two flags, WORKER_UNBOUND and
WORKER_REBIND, to avoid incorrectly losing all NOT_RUNNING bits with
back-to-back CPU hotplug operations; otherwise, completion of
rebinding while another unbinding is in progress could clear UNBIND
prematurely.

Now that both unbind/rebinding are atomic w.r.t. GCWQ_DISASSOCIATED,
there's no need to use two flags.  Just one is enough.  Don't use
WORKER_REBIND for busy rebinding.

tj: Updated description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
_________________________

workqueue: WORKER_REBIND is no longer necessary for idle rebinding
Now both worker destruction and idle rebinding remove the worker from
idle list while it's still idle, so list_empty(&worker->entry) can be
used to test whether either is pending and WORKER_DIE to distinguish
between the two instead making WORKER_REBIND unnecessary.

Use list_empty(&worker->entry) to determine whether destruction or
rebinding is pending.  This simplifies worker state transitions.

WORKER_REBIND is not needed anymore.  Remove it.

tj: Updated comments and description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
___________________

workqueue: use __cpuinit instead of __devinit for cpu callbacks
For workqueue hotplug callbacks, it makes less sense to use __devinit
which discards the memory after boot if !HOTPLUG.  __cpuinit, which
discards the memory after boot if !HOTPLUG_CPU fits better.

tj: Updated description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
____________________

workqueue: use hotcpu_notifier() for workqueue_cpu_down_callback()
workqueue_cpu_down_callback() is used only if HOTPLUG_CPU=y, so
hotcpu_notifier() fits better than cpu_notifier().

When HOTPLUG_CPU=y, hotcpu_notifier() and cpu_notifier() are the same.

When HOTPLUG_CPU=n, if we use cpu_notifier(),
workqueue_cpu_down_callback() will be called during boot to do
nothing, and the memory of workqueue_cpu_down_callback() and
gcwq_unbind_fn() will be discarded after boot.

If we use hotcpu_notifier(), we can avoid the no-op call of
workqueue_cpu_down_callback() and the memory of
workqueue_cpu_down_callback() and gcwq_unbind_fn() will be discard at
build time:

$ ls -l kernel/workqueue.o.cpu_notifier kernel/workqueue.o.hotcpu_notifier
-rw-rw-r-- 1 laijs laijs 484080 Sep 15 11:31 kernel/workqueue.o.cpu_notifier
-rw-rw-r-- 1 laijs laijs 478240 Sep 15 11:31 kernel/workqueue.o.hotcpu_notifier

$ size kernel/workqueue.o.cpu_notifier kernel/workqueue.o.hotcpu_notifier
   text	   data	    bss	    dec	    hex	filename
  18513	   2387	   1221	  22121	   5669	kernel/workqueue.o.cpu_notifier
  18082	   2355	   1221	  21658	   549a	kernel/workqueue.o.hotcpu_notifier

tj: Updated description.

Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>

Conflicts:
	kernel/workqueue.c
net: loopback: set default mtu to 64K

loopback current mtu of 16436 bytes allows no more than 3 MSS TCP
segments per frame, or 48 Kbytes. Changing mtu to 64K allows TCP
stack to build large frames and significantly reduces stack overhead.

Performance boost on bulk TCP transferts can be up to 30 %, partly
because we now have one ACK message for two 64KB segments, and a lower
probability of hitting /proc/sys/net/ipv4/tcp_reordering default limit.

Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
lib: Sparc's strncpy_from_user is generic enough, move under lib/
To use this, an architecture simply needs to:

1) Provide a user_addr_max() implementation via asm/uaccess.h

2) Add "select GENERIC_STRNCPY_FROM_USER" to their arch Kcnfig

3) Remove the existing strncpy_from_user() implementation and symbol
   exports their architecture had.

Signed-off-by: David S. Miller <davem@davemloft.net>
Acked-by: David Howells <dhowells@redhat.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>