parametrize goal size, increase height slightly
Skeleton menu logic, along with currently unused logic to set ball+paddle number at game start
scoreboard logic, and temp display
set scoreboard font to public domain font: http://www.dafont.com/electronic-highway-sign.font?l[]=1
set all labels fonts to electronic-highway-sign for now
Simple Victory menu with "$player_color wins" label and "new game" button shown when a players score reaches 10