load behavior fix;
Merge remote-tracking branch 'origin/ChadBranch' into dev
Updated Japanese_1 AI

Tuned for All towers level 1, Troop level 5
Merge remote-tracking branch 'origin/ChadBranch' into dev
Merge branch 'dev' of https://github.com/Chickenbottom/CSS385_PowerOverwhelming into dev
Updated prehistoric damage states

Missing interim damage states, captured towers are displayed.
Merge branch 'dev' of github.com:Chickenbottom/CSS385_PowerOverwhelming into dev
Updated in game dialogue sprites
Merge branch 'dev' of https://github.com/Chickenbottom/CSS385_PowerOverwhelming into dev
Updated Japanese_2 AI

Tuned for All Towers level 2, Troop level 12
new sound FXs;
Merge branch 'dev' of github.com:Chickenbottom/CSS385_PowerOverwhelming into dev
Updated Japanese and Medieval tutorial dialogue
Japanese lose menu upgrade;
Merge branch 'dev' of github.com:Chickenbottom/CSS385_PowerOverwhelming into dev
Made Medieval/Japanese levels easier

Decreased waiting time after killing an enemy wave
Merge branch 'ChadBranch' into dev

Conflicts:
	src/Assets/Resources/Menus/MenuTextures/WinLoseTexture/JapaneseLoseMenu.png.meta
	src/Assets/Scenes/PlayableLevels/Japanese/Japanese_1.unity
	src/Assets/Scenes/PlayableLevels/Prehistoric/Prehistoric_1.unity
fixed menus
Fixed Japanese dialogue names;