Fixed hands and keys not showing

And speed errors
Added better damage scales.
Made unrecognized players "hidden"
Fixed issue with finding players containing symbols
Fixed business and inventory sorting
Minor fixes

Possible SQL injection, ownable doors, and local player not being
recognized.
Fix: SortedPairs seems to copy the members it iterates over. Replaced with a custom SortedPairs that is identical, except it doesn't copy.