Use C-like API for GraphicsContext
Use C-like API for Texture
Use C-like API for vertex buffers
Use C-like API for D3DContext
Use C-like API for GfxLog
Use C-style constants and clean up Libvidgfx usage
Only ever use the main Libvidgfx header
Use new Libvidgfx enum names
Libvidgfx API cleanup
Merge branch 'capi'