Flower Particles System
Merge branch 'master' of https://github.com/makotok/Hanappe
It corresponds to specification changes LuaObject
Change to use the environment variable of moai-sdk.
Merge branch 'dev'
Add a performance test
Merge branch 'master' into dev
Documentation Updates.
Merge branch 'dev'
Fixed bug in SheetImage:seSheetSize

was local cw, ch = tw / sizeX, th/ sizeY, resulting in incorrect values
when margin or spacing were >0
Now works with non 0 margin and spacing as follow :
local cw, ch = (tw-(margin or 0)) / sizeX- (spacing or 0),
(th - (margin or 0))/ sizeY - (spacing or 0)
Merge pull request #106 from axboureau/master

Fixed bug in SheetImage:SheetSize
The prototype implements the ScrollView.
Merge branch 'master' into dev
Merge pull request #97 from tangerinagames/master

Flower Particles System
fix doc.
Merge branch 'master' into dev
Modify particles.
The prototype implements the random dungeon.
Moved print statements to MOAILogMgr

Print statements were being used to log messages. This made using the built in log manager for Moai to control logging only work for non Hanappe-framework code. I moved all print statements to use your existing logger and made that logger use the MOAILogMgr class. I did not go as far as pushing Logger.error to register the log message as an error message. Instead I placed everything as a Status message. This work could be extended by making all logging messages use the default MOAILogMgr class or adding the registration for log messages of different classes.
Merge pull request #108 from elationfoundation/Logging

Replaced print statements with MOAILogMgr