Added input classes, interface, and enum.
Merge branch 'louis'

Conflicts:
	PacManMulti/PacManMulti/Controllers/ControllerInput.cs
	PacManMulti/PacManMulti/Controllers/KeyboardInput.cs
	PacManMulti/PacManMulti/Enum/Enum.cs
Merge branch 'master' of https://github.com/TeamAwesome5u/Pacman

Conflicts:
	PacManMulti/PacManMulti/Enum/Enum.cs
Updated the GameLogic and Element classes to fix unimplemented methods
This version actually works! You can now run the program and display the
BoardUI and the board full of elements on it.
Xbox works!!!! All changes in the normal project will be automatically
updated in the Xbox test project. Also, no compile or runtime errors.
Somehow I accidentally moved Game. Fixed.
made sure game was in project

fixed some minor project bugs
Merge remote-tracking branch 'origin/Micah'
Some testing changes that will soon be overwriteen

commiting so I can pull from Bos branch
Merge remote-tracking branch 'origin/bos' into Micah

Conflicts:
	PacManMulti/PacManMulti/GameMaster.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs
	PacManMulti/PacManMulti/PacManMulti.csproj
	PacManMulti/PacManMulti/UI/Sprites/StaticSprite.cs
	PacManMulti/PacManMulti/Xbox 360 Copy of PacManMulti.csproj

updating my code
need to commit
oops wrong branch
Almost there now with working boardUI

BoardUI might need a little tweeking but is almost done
comit
Merge branch 'master' of https://github.com/TeamAwesome5u/Pacman.git
Input
Merge remote-tracking branch 'origin/JacobWorkingBranch' into JacobWorkingBranch

Conflicts:
	PacManMulti/PacManMulti/Elements/Element.cs
	PacManMulti/PacManMulti/Elements/Item.cs
	PacManMulti/PacManMulti/GameMaster.cs
	PacManMulti/PacManMulti/Logic/GameLogic.cs

updating
Pushed Player input classes.
.