Fixed brackets...
Added distance netcom variable
Fixed IsAxisZero || to &&
Updated analog ports
Fixed bug in wormPull, uncommented isPickingUpStopping, attractor speed
to 1.0
Merge pull request #66 from ethanhuey/master

wormPull pulls at constant speed; added repel to roller section
Merge branch 'master' of github.com:Chantilly612Code/612-2014

Conflicts:
	Shooter.cpp
Uses limit switch, not IR, to stop worm drive when fully energized
rename "pull" to "roller"