GeoscapeState: put back in keyboard shorcuts for globe rotation/camera zoom

	- incl. Globe reverts
		- also casts in rotate()
	- change .Cfg, zoomIn from "+" to "="
	- replace btnDetailClick() w/ btnDetailPress()
	- vain attempts at tidy & format ...
Xcom1Ruleset:
	- increase max ammo for LaserCannon from 20 to 22
	- increase max ammo for PlasmaCannon from 30 to 33
	- decrease power of SmallScout from 7 to 0
BasescapeState: draw name of hoveredBases to ALIGN_RIGHT
	- surface adj. txtRegion 1px down
MiniBaseView: blink craftWeapon indicators if weapons not mounted.
Options.h: format