Added healthbar to playerTokens
Added missing TODO in PlayerToken
Health bar is now also correct for startHealth != 100
changed some names
LEVELS WORKING!! OH YEAH

after debugging a LOT, levels now parse. But only use the test.level pls
added explosionImage
small change to use the Flat map.

TODO: make the actuall selected map be used
Update to add CollisionListeners to LevelTokens...

Some initial work to add listeners. but its not wworking
Collision 2. Added acceleration

Players will fall faster and faster, and stop if they collide. But atm
that is not wotking as they dont collide with levelTokens.
We can now select all levels in the raw folder

Fixed it so we can select all levels in the raw folder. Problem will be
if we add something else there, not just levels
JavaDoc to make it easier to understand
Merge remote-tracking branch 'origin/Gameplay'
Merge branch 'Gameplay'