First Build
instructions update
instructions update
unecessary zip removed
replaced the use of "splice" with "slice" as original array needs to persists to cycle through all possible cards.
updated PsychicPlayer class
- Updated Psychic Player Class to detect when a hand starts with a flush.
- Added failsafe to detect to pairs when two 'one pair' checks are done at different times and find a pair match of different values. This fail safe may be removed during refactoring. 
- AI is still unable to detect more than one pair. Flush detection still under review
Flush and Pairing functions optimized and tested for consistency
Refactored Pairs, Flush, and Two Pairs function. Functions now find all possible hands of the same type, stores them into their own unique array, and saves the keys to be held should the hand be selected. 

analyze_deck() has been updated to check for all types of hands. It then runs through the Best Poker Hand logic, starting from the best hand to the lowest and checking if it was detected during the initial check.
Added a function to check for a straight flush. 
Fixed bug where one pair hand was saving the total count and not the actual keys.
Update the value of the "10" Card from "T" to int 10.
Removed unused key arrays for each hands.
Added Straight Hand check. 
Straight check is not yet accurate.
Straight check will fail if the sequence is missing cards in between that the dealer hand has but not the user's
Merge poker-repository/master
Psychic Poker Final