Doc/assert fixes/rewording.
More documentation/assert fixes/rewording all over the place.
Better function attribs, public access to GameState.entities is now const.
Fixed return value of LPTScheduling.doScheduling().
Scheduler: minor refactoring, nothrow SchedulingAlgorithm dtor, docfixes.
LPT is now the default scheduling algorithm.
Scheduling algorithm can now be set in Scheduler at runtime.
Allocating less memory for internal process Profiler.
Refactored callProcessMethod() out of EntityManager.
EntityPolicy now includes a Process count limit.
Scheduler ctor now has a default overrideThreadCount value.
Scheduler is now passed to EntityManager ctor.