Huge m-f-er commit, adding sprites, spritesheets, integrating with Ecusson, etc. ...
Huge m-fer refactoring of player and a lot of other stuff in order to use sprites and spritesheets. Currently able to display as before, animate the player, spawn a bomb and explode a bomb, still a weir
/ crash when destroying the object though
sheet
Merged master into "sound"
Merge branch 'master' of github.com:tdubourg/geobombing