Changes to game class aren't bugging out

No compiler errors.
Working game class

Still need to change over rendering of camera control and object
control.
Getting rid of pointers to window handle
Not crashing

Still giving a blank window
ALMOST WORKING

I have the render pipeline abstracted and more or less functional, but
the sphere is a) tiny and b) not updating properly.
Trying to fix display issue before getting into control
Creating system class
Encapsulated code

I’ve gotten as far as the window open. Next: connect D3D, then get the
render going, then control
Snapshot