Adds noise generator to the project.
Generates noise and writes into a map.json file.
Some progress on transport spawning rooms.
Reverts TransportSystem to how it is in develop.
Merge branch 'develop' of github.com:ayaigame/ayai-backend into map-gen
Fixes a bug where you would always load into the first room.
Adds world generator and removes toFileName from transports.
Changes roomWorld from using strings for name to ints for id.
WorldGenerator figures out which rooms need to be built.
WorldFactory no longer requires an id, since the file it takes has the id it needs.
Removes worlds variable from GameLoop, which now properly uses RoomList for the same purposes.
Adds map generation and world expansion. Need to fix up tilemap messaging to actually, you know, send the tile map.
Progress towards map gen. Still has an issue with map message.
You can run around a procedurally created map. Needs a lot of work and tweaking.
There is now an infinitely generated world if you walk to the right of the first room.
Merges develop into the map-gen branch.
Adds a desitination position to transports.
Adds collision to map generation.
Merges develop into map-gen branch.
Collision is now in the worldgeneration and there are paths through the collision tiles connecting transports.