JCS: EpicCore: Change out E.oFist for E.appFist (no longer doing fist instances); Update few comments regarding fists
js file
JCS: Add FistDevl package, for handling Fists in dev mode (prototyping tool) - use can copy logic for use in production
JCS: mithril: Include a param to startComputation, to allow someone to 'guard' from a redraw until all processing is done, and then only draw if somone also asked for it above the guard call
JCS: Base/E/RenderStrategy: Add support for more event types (keyup, blur, focus)
JCS: Base/E/dataAction: fix bug where only first data-e-action"a,b,c" was matched
JCS: Base/M/View: No longer call M/Fist.F$start event, since Fist now loads up on any first event
JCS: BaseDevl/E/ParseFile: Allow shortcuts of data-e-keyup/-blur/-focus
JCS: FistDevl/app: Add click events F$keyup, F$blur, F$focus to call Fist.<same>
JCS: FistDevl/M/Fist: Rework @epic object layout for simplier access; add filters h2h, h2d, val(idation); Add keyup/focus/blur; avoid invalidateTables if only local state needs updating