* classdata.xml: nonsense for now

* creatures.xml: creature db - initial commit

* creature.d: base creature. only renders

* dice.d: dice utility

* stat.d: nonsense

* creature_service.d: can be used to fetch creature props from the db

* DGame.dproj:
* world_service.d: 

* conf.xml: added creatureatlas which contains the texture of all the
  enemy units

* zones.xml: updated to include fixed objects

* player.d: fix typo

* zone.d: handles creatures now