ignoring build files
using structs now for a more OO style game
Refactored to include dynamic enemy movement

Left in logs
- refactored player structure
- added initial armor bar
- removed logs
- refactored outside check
- fixed double lvl rendering bug
- fixed initial money
- fixed armor bar
- added tip
- gave creeps independent health
- refactored current level get
- faster creep shooting
- new graphics
- new way of drawing weak ships
- added type to creeps
- added level health mulitplier
- increased creep worth
- fixed levels