- Changes changeling abilities from verbs to proc_holder objects.
- Functionality should be unchanged
- Admins can varedit chemical costs of individual abilities.
- Allows coders to implement sting upgrades more easily.
Fixed an issue with lesser form and fake death where you would be made a changeling for no reason.
Forgot to change the virus mix reaction, for blood + virus food, to 1 unit.
Added a new admin txt under the new cfg folder. The ckeys of this list will be able to make profiles on servers that they are admins. We welcome servers to change this list as it is a configuration file. Being on this list does NOT grant you any kind of admin powers.
All admins will now have the control_freak disabled but for skin and macros, to make this work.
updated the cfg/admin.txt with the proper text... oopsie
Tabling will not runtime if the target runs away from the grab anymore
Vaultspawners (those things never used that an admin might once in a blue moon) will now use the ChangeTurf() proc and won't make Linda cry
The admin functions and comms console options to switch the level of access of the maint doors will now work properly and not runtime.
The genetic symptoms will now archive your DNA and set your DNA back when it is cured.
Fix for #3070 (Deafness in Objs) (gooby stahp)
Merge with master, dissonant shriek and organic space suit

- Changed dissonant shriek and organic space suit from old verb system
to new system.
atom/movable
Human overlays will show themselves again.
Added a feedback message for when a player opens or closes the maint panel of an airlock.
Closes the span class on the airlock maintenance panel feedback message and added proper punctuation to it.
Changelog for Sec alterations
Fixes broken sprites
Merge pull request #3068 from Aranclanos/Profiles

Profiles from client.
Merge pull request #3090 from Steelpoint/master

[CHANGELOG] For new Security alterations/Fixes Broken Sec Sprites+Adds New Helmets
Ian wearing the HoP Cap.

The most important update.

Also removes a rogue pixel in the human HoP cap sprite.