windowId support + support for callbacks
requirements for oculus rift
full screen toggle, catch recursive paint
support for F11 fullscreen and disabling the default buffer swap
oculus rift: extension requirements
oculus rift: extension requirements
final tweaks for oculus requirements, walk works better, fullscreen works better
reenable resize when the glwidget resizes
support for turning as well as walking
support for status bar messages from KL
support for 60fps
new camera callback + support for turning along X
better default values for turn simulation
#3245
access to splice file paths in kl
standalone extension cleaned up
#3404: removing splicestandaloneviewport
Use VS 2010 only.
adapting viewport for #3402
Merge branch 'rivera' of github.com:fabric-engine/SpliceStandalone into rivera