Update lodestone.simba

in const locations,   I changed LOCATION_TRAVERLEY to LOCATION_TAVERLEY because Taverly is the name of the town. Must have been a typo when it was entered.
Update lodestone.simba

Added LOCATION_TAVERLY and kept LOCATION_TRAVERLY for compatibility reasons.
Using signed int with GetSystemTime() may result in integer overflow. I have recasted all variables that relies on output from GetSystemTime() to LongWord.

Added closePollButton to close any community poll alert popups on the name screen

Signed-off-by: slushpuppy <geemail.duh@gmail.com>
getXP > getXPBar
Merge pull request #132 from SRLJustin/master

Updated login responses
Merge pull request #133 from slushpuppy/master

Using signed int with GetSystemTime() may result in integer overflow. I ...
Merge pull request #131 from BMWxi/patch-4

Update lodestone.simba
Update worlds.simba

Fixed Scrll bar offset + increased wait as it was returning Tpoint of world above.
Merge pull request #135 from SRLTheMayor/patch-2

Update worlds.simba
Update lodestone.simba

-Corrected typo "pinscreen" -> "lodestone"
-LOCATION_PRIFDDINAS = 23 added, new lodestone
-Added appropriate TPoint to TPA in line 313.
-Extended range in line 284 to LOCATION_PRIFDDINAS
Merge pull request #136 from ClaritySRL/master

Update lodestone.simba
Added Withdraw-X to BoB and Prifddinas bank chest.

-Support for the new bankscreen withdrawal method "Withdraw-X to BoB" 
-Bankscreen.withdraw and overloaded functions now contain a boolean (default false) for withdrawing-x normally versus withdrawing-x to the beast of burden familiar.
-Added BANK_CHEST_PRIFDDINAS
-Edited range in line 2074 with new bank chest accordingly 
-Fixed typo "optn" -> "open"
-Added/updated corresponding comments/documentation
Added a maxTIme parameter to minimap.waitPlayerMoving()

The 20 second timeout is too long for some situations
Update bankscreen.simba
Update bankscreen.simba

Commented code typo fixes
add Bankscreen.open(BANK_GE);
Merge branch 'master' of https://github.com/SRL/SRL-6
Improved lobbyWorlds.findWorldNumber and minimap.getAngleRadians.
Merge branch 'master' of https://github.com/ClaritySRL/SRL-6
Merge pull request #138 from SRLTheMayor/patch-3

Added a maxTIme parameter to minimap.waitPlayerMoving()