removed todo
added teamlogic to rooms if teammode is on. currently teammode is hardcoded in
implement # of bots in game based on gameMode
3 types of logic for bots on teammode. yet to test - waiting for server
bots respawn after 6 seconds
cut evasive maneuver time in half for bots. the bots were too difficult to kill
initalize number of humans to 1 for client (yourself)
client logic for teamMode recognition
Merge pull request #232 from ehannum/menu

Credits page added to in-game menu
Merge branch 'dev' into TeamModeBotStuff

Conflicts:
	client/game/classes/s.Menu.js
Merge pull request #233 from cooperjbrandon/TeamModeBotStuff

Team mode bot stuff
Merge branch 'dev' of github.com:satellite-game/Satellite into serverTeams
cleanup
Adding players vs bots/players vs players toggle to create game menu
Bots can be toggled on and off on the create game screen
bugfix for no longer freezing on second player joining game
Gamepad controls now working properly
Merge branch 'dev' into controllers
Merge pull request #234 from ehannum/controllers

Controllers, flight stick, keyboard all working and implemented with Oculus
mergefix for menu changes to room creation