TimelineView WiP
#ADD: Added TimelineViewControlRenderer for some more specific rendering tasks.
#ADD: Created a TimelineViewRulerMark abstraction layer in order to determine both vertical and horizontal ruler markings.
#ADD: Added a lot of TimelineViewGraphTrack painting.
#CHANGE: ControlRenderer can now be the base class of more specific renderers.
TimelineView WiP
#ADD: Added proper rendering code to the right sidebar of TimelineViewGraphTrack.
#ADD: Added Model / View architecture to TimelineView.
#CHANGE: Now using smaller font for TimelineView ruler drawing.
TimelineView WiP
#ADD: Added ITimelineGraph interface and linear interpolation reference implementation.
#ADD: Added a lot of EventArgs classes.
Bugfixes
#FIX: Removed accidentally commited debug outputs.
TimelineView WiP
#ADD: Calculating the content width properly.
TimelineView WiP
#ADD: First experiments with drawing graphs based on dynamic sampling.
#CHANGE: TimelineView.GetUnitAtPos / GetPosAtUnit now take scrolling into account.
TimelineView WiP
#CHANGE: TimelineView refactoring.
TimelineView WiP
TimelineView WiP
#CHANGE: Envelope curve drawing (experimental)
TimelineView WiP
#CHANGE: Envelope curve drawing.
#CHANGE: Refactored TimelineViewGraphTrack to split ITimelineGraphs into model / view pattern as well.
#CHANGE: Several tweaks and fixes.
TimelineView WiP
#CHANGE: Envelope curve drawing now adapts to curve variance.
#CHANGE: Performance improvements.
TimelineView WiP
#CHANGE: DemoForm tweaks
TimelineView WiP
TimelineView WiP
#ADD: Automated graph track coloring.
#FIX: Fixed unit / pixel conversion bug in TimelineView.
TimelineView WiP
#FIX: Several bugfixes.
PropertyGrid Bugfixes
#FIX: Fixed IDictionaryPropertyEditor not using the parent grids creation method.
#FIX: Fixed PropertyEditors ignoring null values when invoking the getter.
#FIX: Fixed memberwise, list and dictionary editors creating only a single new object instance even in multiselect mode, which led to unwanted "shared objects".
NuGet
#ADD: Added NuGet binaries, specs and package building batch file.
NuGet
#CHANGE: Moved PopupControl to separate NuGet package.
NuGet Tweaks
#CHANGE: Hopefully fixed the issue that caused users without NuGet VS Extension to be unable to build Duality without setting cryptic environment variables.
NuGet Tweaks
#CHANGE: Replaced NuGet package restore fix with a cleaner version.