Prepping for SDK2 version of scatter by running the following commands:
~/pebble-dev/pebble-sdk-2/bin/pb-sdk new-project SDK2_scatter
cd SDK2_scatter
ln -s /media/sf_pebble/SDK2_scatter/build/ build
mv src src.local
ln -s /media/sf_pebble/SDK2_scatter/src/ src
cp src.local/* src/
cd resources
mv src src.local
ln -s /media/sf_pebble/SDK2_scatter/resources/src/ src
cp src.local/* src/
cd ..
Partway through converting old scatter code to SDK2.
It builds!  Dunno if it runs, though...
Nope - it didn't run.  Ripping out all the digit animations (leaving the colon animations) and trying again.
Digit code is still *mostly* commented out, but build is no longer crashing.
Time to tip the dominoes by uncommenting code...
Successful explosion/reconstruction!  Only 1 digit, and not changing values, but the core animation code is now working as intended.
Working, "final" version of SDK2_scatter!
Added tap hooks to trigger full explosions on command.
Added assorted xxx_destroy() calls to handle_deinit() in an attempt to reduce memory leaks when switching away from this watchface.
Updated interter_layer code to 2.x.
Reduced explosion delay for tap event.
Insignificant change to code layout
Converted code to latest version of SDK2 (PebbleSDK-2.0.0-DP2.1)
Major changes:
- moving subfolders up from /resources/src/ to /resources/
- renaming /resources/src/resource_map.json to /appinfo.json
- merging PBL_APP_INFO data from /src/SDK2_scatter.c into /appinfo.json
Added precompiler code to disable tap_service functionality - code is not working, and documentation is incorrect.
Tap service is back!  But it always crashes the watch on the 2nd tap...
Added memory clean-up code to destroy layer animations once the animation is complete.  This resolves a major memory leak.
Turned on the backlight for tap events because the light was not working as expected.
I think I may be at an official release!
Updated for SDK-2.0-BETA1
Rebuilt with SDK2-BETA4
Rebuilt with SDK2-BETA7
Rebuilt with SDK 2.1.1
Updated appinfo.json to reflect new builds.
Merge branch 'master' of https://github.com/GGCrew/Pebble_Watchface-Scatter