Converted thrust messages to direct function calls
Converted weapon message broadcasts to direct function calls
Unity-generated files
Added PlayerDelegate.cs
Changed over to PlayerDelegate calls
Removed old, unused scripts
PlayerDelegate integration
Unity-generated files
Fixed silly bugs
Unity-generated files
Unity-generated files
Moved prefabs into Resources so they can be loaded from scripts
Added KineticProjectile.cs
Changed Weapon.cs to accomodate new kinetic projectiles
Made AddDamage() and Destruct() public
Added AddDamage() to PlayerDelegate.cs
Changed old Weapon.cs to Laser.cs to preserve old functionality
Changed stray vars to appropriate types
Unity-generated files