Combined attack animation and weapon

removed weapon object from playground room. It is now automatically
generated when you start your attack and automatically removed when you
finish. It is no longer visible.
Main Menu & Other (read description!)

Created a main menu with a play button that reacts to hover and clicks.
The OBJ_CONTROLLER now detects which room it is in and plays the correct
music accordingly. The playground room was slightly altered so that
there is a bunch of platforms leading into the sky.
Created Simple HUD with 3 hitpoints

Note: HP not currently working
Completely Redid Playground

Had to change the playground walls, platforms, and actual orientation to
solve a graphical bug with the old 24x24 platforms.
Changed block size to 25x25, Organized playground

Changed block size to 25x25, Organized playground to look a lot better.
Working HP System

Added a working hp system that takes away health, makes you invincible
for a short period after taking damage, and shows visual feedback of
invincible period and losing Hitpoints.
Upgraded HUD to display Gold

Note: Gold system not yet working.
Gold System & Healing Potion
Meta game update:  Icon, Splash Screen, & Game Info

Updated Icon, Splash Screen, & Game Info
Merge pull request #8 from PhantomWolff/Ben

Ben