First attempt at stack
More rework with stack
Continue on stack an major refactores
More stuff with stack
trigger new build
Fixed the tests and got something kinda working
Change the approach for AI do not use thread
Attempt to fix block problem
Attempt to fix block problem Attempt 2
Fix discard
Allow the ai to discard
Never skip discard
Merge pull request #38 from eltados/fix_discard

Fix discard
Fix key mapping
Simplify abilities
Rename SacrificeHit
Switch card and class
Appli accross the board
Nightmare is already used
Rename the actions