Greatly simplified the addition of new biomes to the default world
Merge pull request #1081 from XCompWiz/master

Bug Fixes to Biome Decoration and Chunk
Fixed Stems not droping a random number of seeds based on metadata, Closes #1087
Fluid events now know how much fluid is moved

Added amount that is being filled/drained to the FluidEvent

Added constructors without amount to ensure backwards compability

Added deprecation to amountless constructors
Merge pull request #1086 from WaDelma/master

Added amount that is being filled/drained to the FluidEvent
Update GuiScreen.java.patch
Merge pull request #1091 from Clashsoft/master

Don't render ItemStack tooltip twice
Fixed setBlock not using the location-specific version of getLightOpacity()
Add new PlayerEvent.Clone called when an EntityPlayer is cloned via dimension travil or respawn.
Made WorldGenShrub respect Block.canSustainPlant, Closes #1096
Add Glass, Colored glass, ore storage blocks, alines, and a few others to ore dicitonary. Closes #1011
Updated FML:
MinecraftForge/FML@c828bb63c57cb10c23d9b1c3a6934e9f9ddba37b Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible
MinecraftForge/FML@a9aa468457a1eeed3366505b93e36da654610f05 Merge pull request #431 from diesieben07/at-invokevirtual
MinecraftForge/FML@31d726abad0dec6d1b853e9adf6a01580aee2af4 Fix the null networkHandler in the MessageContext
MinecraftForge/FML@725d988e36a7b104b9f5d8ae2daf993ac12af5bd Add in the objectholder, autopopulated by FML based on simple rules. Allows for reference driven substitution of mod blocks and items based on their server running state.
MinecraftForge/FML@f07bf5cb30a20ca9f62337512e936cfefcfbf0c4 Fixed deobfusication of nested inner classes. And removed legacy ModLoader remaps.
Updated FML:
MinecraftForge/FML@3a687f48b9606b4f9179d63ef0b831a25821ff8f -.- Save File First. My Bad.
Updated FML:
MinecraftForge/FML@3aba56440aa7a95f6431efcdcb5c127ebafc8891 lastIndexOf, Note Don't code while sick.
Fix fluid blocks
For https://github.com/BuildCraft/BuildCraft/issues/1843 .
Make finite fluid blocks drainable
Merge pull request #1101 from Open-Code-Developers/master

Fix fluid blocks
Prevent duplciates in registered Ores in the OreDictionary and clean up some of the code, add new function to return all ores the specified ItemStack satisfies. Closes #1102
Fix getOreIDs not using the wildcard value correctly

You can see it's not working by requesting the ore IDs from lapis, and you'll see the name "dye" is missing (and that's the one registered using the wildcard).

Fixed it by inverting the order of the item stack parameters.
Merge pull request #1103 from ganymedes01/patch-1

Fix getOreIDs not using the wildcard value correctly