- fixed: an overlay that failed to load no longer attempts to reload it over and over again
- added a long int overload to StringFormatArg
Merge ../ldforge into gl
- renamed files to camelCase
Merge ../ldforge into gl

Conflicts:
	CMakeLists.txt
	src/actions.cc
	src/glRenderer.cc
	src/glRenderer.h
	src/ldDocument.cc
	src/ldDocument.h
	src/ldObject.cc
	src/ldObject.h
	src/main.cc