Added AnimatorID to Hangar and HangarAnimator modules
Removed some debug messages. Removed redundant Where call.
Added RootPart and MassWithChildren methods to PartExtension. Added PartModuleExtension.
Made Update virtual
Moved UpdateGUI to Utils
Inflatable module with animated nodes. First working implementation.
AnimatedNode moves an AttachNode with associated Joint with a given Transform
Added AllChildren, AllConnectedParts and BreakConnectedStruts to PartExtension. Added smart Vector3(d) Logging
Added area calculation
Added configurable forward and reverse animation speeds
Changed DrawPoint in Metric to static
Fixed issues #25 #26
Added Compressor functionality. Moved AnimatedNode to its own file. Many bugfixes. Added InflatableUpdater to PartUpdaters.

Fixed #30, #27, #23
Added RealChutes and RemoteTech2 to Acknowledgements
Cosmetic changes
Beautified nodes. Moved node_stack_bottom to the bootom of the list.

The bottommost node in the list is used as the primary attach point. A
part can only be attached to the ShipConstract through this node.