added supprotr for hump.gamestate
added dummy game state
added basic Player and Input classes/tables
added basic world boundry
added Entry base class and Scene container
added basic World
added basic gravity
added Scene:findEntryWithName
added basic World:isInCollisionWith
added basic jump
removed keys magical constants for Player
updated: only jump when on ground
added basic Tile:draw support
added Tile collisions
added final title