Implemented Server that accepts client connections and listens for messages to be sent back to clients.
Implemented Server thread that monitors the messages sent by an individual client.
Merge origin/master

Conflicts:
	nbproject/project.properties
Merge origin/master

Conflicts:
	nbproject/project.properties
Created Cells and Grid objects for Multiplayer client screens.
finished message creation methods for ClientMessageBuilder
Client thread now puts all messages through a StringReader before building it into a Json Object
Created Cells cells and grids specifically for multiplayer screens
Connecting chat field to client
Added updatename method to ClientMessagebuilder
Starting to connecto online chat
Messages Can now be sent by pressing the enter key in the Text Chat Area