modified:   flesh/game/2048/main/2048.c
	modified:   flesh/game/brick/main/brick.c
	renamed:    flesh/game/brick/wrap/bare/input.c -> flesh/game/brick/wrap/bare/event.c
	deleted:    flesh/game/brick/wrap/bare/init.c
	new file:   flesh/game/brick/wrap/bare/irq8.c
	modified:   flesh/game/brick/wrap/bare/start.c
	modified:   flesh/game/brick/wrap/makefile
	renamed:    flesh/game/brick/wrap/system/input.c -> flesh/game/brick/wrap/system/event.c
	modified:   flesh/readme
	deleted:    flesh/use/readme
	renamed:    flesh/use/1024x768/anscii.c -> flesh/useme/1024x768/anscii.c
	renamed:    flesh/use/1024x768/cleanscreen.s -> flesh/useme/1024x768/cleanscreen.s
	renamed:    flesh/use/1024x768/hanzi.s -> flesh/useme/1024x768/hanzi.s
	renamed:    flesh/use/1024x768/screen.c -> flesh/useme/1024x768/screen.c
	renamed:    flesh/use/320x240/screen.c -> flesh/useme/320x240/screen.c
	renamed:    flesh/use/journal.c -> flesh/useme/journal.c
	renamed:    flesh/use/math.c -> flesh/useme/math.c
	renamed:    flesh/use/port.c -> flesh/useme/port.c
	renamed:    flesh/use/printf.c -> flesh/useme/printf.c
	renamed:    flesh/use/random.c -> flesh/useme/random.c