Audio and GameMaster changes

Added SFX and Music to the game. Changed a few things related to the
GameMaster. Added some transition states, and made the state variable
only readable.
Merge branch 'Splash-SFX-and-Music' into development
Background speed adjustment

Reduced the background speed
Changed obstacles to “IsTrigger”
Merge branch 'Tweaks-And-Adjustments' into development
added music and SFX files to the main development branch
Merge branch 'development' of https://github.com/DadiuTeamOne/Blue into development
Minor scene change

Re-added the two music AudioClips from assets onto GameMasterScript.cs
in the inspector
Changing Branch
Bugfixed the Launchfunction

Now you can no longer launch the whale by tapping.
The animation will reset properly when returning to idle.
Finished the Commit
LaunchSystem

Ready to Merge into Development
Relaunch System
Updated MasterScene

...and i DID have the post-it!
Updated Project Settings and Added Icon
Removed Testscene
Changing Branch
Updated Idle Animation

No more stutter!!!
renamed new asssets folder