README.md edited online with Bitbucket
Adding Sublime Text 3 setup instructions to README.md
Adding timer support
Adding packet declaration.
Fixing documentation formatting
Adding support for sending packets.
Super naive and simple connection strategy
Added a ConnectionManager to manage redirecting incoming messages to proper handlers. This will be useful when implementing this to use multi-ports. Also allows for easy ownership of multiple connections and retrieving connections. Connections can be bound (if it is desired to bind a connection to a player object, for example, to pass messages directly to the player to handle.
Adding client support for connection manager and also adding ack support for packets.
Adding some extra safety and improvements around connections
[#4] Testing out a commit with reformatting a class.
[#4] Fixing known files to make editing more friendly in vim.
[#6] Working towards preparing and adding an INetworkComponent. Adding surrounding logic.
Re-enabling clang compiler.
[#8] Adding beginning of unit test framework and trying to add assembly listings.
[#8] Adding initial unit test framework with some simple assertions and outputs.
[#8] Changing cmake configuration to allow for better targetting for debug and release builds.
[#10] Adding support for pretty-printing test functions for easier reading. Adding support for logging function, file, and line.
[#9] Adding extra comparison tests to unit test framework.
[#7] Some early function skeletons for Vector. Cleaning up documentation errors.