Added in camera change and audio cue for ginger boss entrance. Fixed Nul...

...l exception from last check in (AHEM, MICHAEL)
Right now, attachTo just drops the camera in the current location of the object argument. So if the object happens to move, the camera won't follow. We should change this to make the camera a child of the game object so that it will follow the object as it moves. Of course, we should test that.