Tighten up some dialogue in the endgame. Disable a debug trigger on the caverns map.
WIP for adding a rage timer to Tophet. Don't move the camera outside the Matrix when hacking the helicopter, since it apparently can get stuck there.
Rework and hopefully de-frustrate the wall-shooting segment in the caverns. Tir agents now get to move after spawning, and talk on appearance instead of upon shooting. A waypoint is added to the first wall after the fourth round of combat, and waypoints are added to each later point. Also redid Hestaby in final scene, using yellow gas instead of the black walls to block out her arm clamp.
Significantly rework the climax of the Dam finale. It now plays out more like a cutscene: once you disable the helicopter or reach the 40th round of combat, you will be frozen until Tophet 'kills' you. Added some extra text explaining the situation. Removed the camera teleport that occurs when hacking the helicopter; it could get stuck outside the region, leading to confusion. Tone down one of Tabitha's clues to be less obvious. Rev version to 0.4.0, ready for public beta.