Started adding logic to support pseudo locking images when drawing is active
Added in divs for the drawing menu and the swipe area for it
Added in some css to position, size and make them visible enough for debugging
Started implementing logic or menu swiping open/closed
Completed implementation of swiping the drawing menu open/closed
Added graphics for drawing
Added better LA1TV Graphic
Added a very small amount of the drawing menu
Stored open/close state for drawing menu
Made the menu swipe area for the drawing menu a bit bigger
Add a nonfunctional drawing button
Reworked the drawing menu to have some padding
Made the drawing button turn drawing mode on
Made images store the coords of dragging when dragged on in drawing mode
Animated the drawing button to show that drawing is active
Made it create a canvas element that sits on top of each image but doesn't scale with it yet
Added a function to transform the global touch event coords to coords local to the image
Made the canvas line drawing end when/where the dragging ended
Made drawing work
Made the canvas on touchable images be positioned correctly
CHanged el to div to be more standardised
Organised the TODOs and FIXMEs
Changed the drawing to use normalised 0-1 coords so things will work when scaling happens
Added line caps to the drawing lines, makes for nicer lines
Merge branch 'dev-drawing' into dev