redaction: size is only required commands referencing groups.
add resize map script command.
defaults: don't resize anything unless specified.
SavedBattleGame: reduce tileFire/smoke by rand(0,3)

- needs further look at ...
InventoryState: unload clip uses Reload sFx
Merge branch 'master' of https://github.com/SupSuper/OpenXcom into oXc_kL

Conflicts:
	bin/data/Ruleset/PSX_Static_Cydonia_Map.rul
	src/Battlescape/BattlescapeGenerator.cpp
	src/Ruleset/MapScript.cpp
	src/Ruleset/MapScript.h