Added handling for joinGame on server
turned off pushstate
added game ID
Added gameID flag for sockets
Merge pull request #16 from wgester/dev

sockets, pushstates, and gameID
Merge branch 'dev' into server

Conflicts:
	server.js
Merge branch 'dev' into server
correctly serving catch all route
Merge branch 'serve' into dev
Merge pull request #17 from alexmckenley/dev

correctly implemented catch all route
correctly adding scripts
correctly reference styles
Merge pull request #19 from alexmckenley/dev

Correctly referencing scripts in index.html
Added gameFull when there are more than 2 players
fixed gameID route
added routes, gameFull event
Merge pull request #20 from wgester/dev

socket fix
Handling updates and ready events
Merge branch 'dev' into server
Fixed gameID in games.js