fixed power order in shipstate
jump plotting

new jump plotting screen, works but is innacessable to players until i install the console button for it

added currentScene to shipstate
sfx update and thrust reverser

added thrust reverser state to shipstate
added sounds for code success on plotting screen
changed bg for plotting screen
old fixes for power levels
merged with local changes to power on main machine
fixed for intallation
added bleeping for reverse thrust and fixed plotting problems when in scene with no route
removed a node from the map and tidied pilot radar a little bit
Merge branch 'master' of https://github.com/lhsbikeshed/PlayerConsoles
new radar for tactical, fixed issue with plotting screen, removed node from map
fixed cracks not clearing on /game/reset signal
zoomed out weapons radar and rotated it to make it clearer
added mouse control to tactical
generic authorisation screen now works

game can now trigger an auth screen on consoles and wait for a code
changed a massive typo on the drop scene stuff for engineer, game now refers to the conduit panel with correct name
fixed a problem with engineer not checking for screen to display when waking up
added return route tags to the map so that the flight home actually gets back to the base and not the nebula
hyperspace updates

added animation for comet passing during hyperspace
removed the failed attempt count on engineer
added some angle markers on weapons
pilot updates

added new pilot anticollision radar for comet scene
added gear sounds to pilot console