Added network hooks for unit movement/teleportation need to implement in conductor
Fixed so many problems...
 Lobby issues are mostly gone now, socket exceptions are gone again, fixed a few possible null pointer exceptions, rewrote way lobby clients are handled so we don't run into some weird issues.
Cleaned up more old code, updated default headers with correct ones
DEBUG is turned off, turn it on if you need it!
Merge origin/master

Conflicts:
	src/client/mainswordsorcery/Game.java