pathfinding lib
try to clean up world API and positions
clean up squirrel position
work towards collision categories and npc movement
movement rewrite
remove centered anchor and half-width/height remnants of box2d
drop box2d for regular grid
drop box2d, clean up movement, renderer, and others
drop change callback for getState
bound movement percentage to 0-1
drop box2d
work in progress for applying world vs rendering scale, and dropping box2d
rough draft of player walk animation
clean up player movement keybindings code
re-enable chests and useable
fixes for removing world bodies. collisions on movement
enable coins
squirrel! walking squirrel!
resurrect combat
very (very) rough draft of pathfinding and following

omg it's bad...