FlxAngle.rotatePoint() -> FlxPoint#rotate(), FlxAngle.getAngle() -> FlxPoint#angleBetween()
Merge pull request #1147 from JoeCreates/dev

Reset default cameras on state switch + minor FlxColor related changes
Add unit tests for FlxCamera.defaultCameras (#1147)
Update CHANGELOG.md
Fix issue with FlxButton status animations + loadGraphicFromSprite()
FlxSprite#loadGraphicFromSprite(): remove unnecessary warning
FlxSprite: added graphicLoaded() callback function

- called whenever a graphic is loaded via any of the loadGraphic() functions
- helpful for FlxButton animation setup + potential other scenarios
- fixes bug with copying animations via loadGraphicFromSprite() introduced in 4a8af9ecd55c1cbd812e47ee8ebaa007b2e4db3d
Add FlxInput#hasStatus() to fix a bug with pressed keys

`pressed` also has to be true if `justPressed` is true
FlxInput#released should return true if justReleased is true
Better naming (state vs status)
BitmapLog: fixed potential crash on flash when resizing the window
FlxAnalog: fixed some issues + minor cleanup

- default scrollFactor is now (0, 0)
- moves is now false (the analog stick would move around as acceleration is used for the thumb)
FlxTilemap: fix single-column tilemaps (FlixelCommunity/flixel#212)
Add some error messages for targeting older swf-versions
FlxMouse: better error handling
.travis.yml: HTML5 should be working again with new lime-tools
Fix FLX_NO_MOUSE_ADVANCED conditionals
FlxPoint: remove inline from rotate() and angleBetween()
Merge pull request #1143 from Gama11/FlxAnglePoint

FlxAngle.rotatePoint() -> FlxPoint#rotate(), FlxAngle.getAngle() -> FlxPoint#angleBetween()
Update label position when setting FlxTypedButton label