working on game logic
working on game logic
fixed all crashes to this point

still working on syncing clients view with calculated view on server
Movement on client somewhat working
Client synced movement working
more multi client stuff
correct player id assignment and sync
synced movement working!
walls implemented
Implemented proper disconnects and reconnects
Added in damping and stunning
Smoother movement updating
few tweaks
changed force to impulse

quicker and more responsive
Better walls
Previous commit didn't have changes to walls
create arena function with proper spawning
simple horn implemented
Stun only on horn hit
rudimentary life system working