modified md file for test commit
Hu target detection algorithm is bugged.
ConsoleView project write to files needs to be beautified.
The results are saved in the solution folder
changed HU target detection algorithm to be exhaustive search
however, if there are consecutive chains which consist of more than 9 elements, it would take longer to run the game
now there should be no missed HU, but all victories are upon a 2-mahjong deck
next up, the discard algorithm needs to be improved, and HU target detection needs not be called on every discard
backup commit before removing the files from WindowsPhoneView
integrating the new game page
mahjongs now fit positions
fixed connectivity score of mahjongs
modifying sequencial calls to callbacks between view and model
rebased
minor improvements on AI choosing mahjong to discard
last commit before integrating callbacks
display 3 for peng, 4 for gang
animation on discard event in game now works
ready to refactor to all events
completed sycronized calling between view and model
ready to add human user interaction
implemented user selection for mahjong images
prepareing 1炮N響 blocking calls for user
fixed cycle of checking peng, gang, hu on some player discard for user interaction
implemented peng, gang, hu options for user to select
preparing to fix hu target detection together with choice for discard
optimized target detection, no halt now
assembled welcome page
imported all images
refined welcome page
decreased draw case to three fifth
removed junk from old project
separated some display elements using UserControl
assembled more pages and navigations
standardized looks of display components
too many things done but forgotten
next: Player.Targets, NewGame.OnGameEnd
chained up gold display and storage
many forgotten changes
refined event callback structures