Base Scene

This is the base scene that I carried over from the develop branch.
Water background, ship layout, and camera setup.
Merge remote-tracking branch 'origin/develop' into feature/playerGameObject
Created the player GameObject

Created the player GameObject and set basic settings and gave it a
capsule collider. Important to note that the direction of the collider
is set to the X-Axis. Collider is set to Is Trigger as well since it is
only being hit or not.
Scene adjustments

Edited the Main Camera position and also the Water object to create the
base layout of the scene. Player gameObject remains at 0,0,0.