gabbing the AnbientCOlor value, we will use it as the lighmap global level
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
Trying to read the light attribute
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
Trying to capture light information in order to get the one GLobal Light object containg the intensity value
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
clean code in GeometryCache around the FBX file loader
better interpretation of the hifi light intensity and fixes for compilation on mac
Replace c++11 usage of auto by explicit declaration
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
Merge pull request #3902 from samcake/tot

Adding detection of a "hifi" global light in a FBX file used to pass information