Frameworks: Notification Reminder Interval && Fixes (1/2)

Calculate actual length acceptable for the
	flipper to flip through per device,
	dpi, shade type, etc. A crespo user
	emailed me and said they were having
	issues in this area... Added benefit
	is we can now have separate
	flippers for landscape on devices
	where landscape shade is longer than
	portrait shade (non-tablets).
	Create second flipper and set
	visibility rather than doing the
	complex string breaking on each rotation.

Change EditText type to capitalize sentences
	by default when setting message.

Notification updated to allow user to stop
	the sound by clicking and dismiss
	with a button.  Allows a user to
	cancel the sound but keep the
	notification around.

Also add Flip Interval option since (device dependant)
	the strings parts can potentially be a
	lot longer with this method.

PS2: Oops forgot to git add and ammend lol
PS3: Update file name so I don't conflict with
	mnazim's upcoming feature lol
PS4: Set title limit as well.  Use marquee
	in the case that user's input is too
	large to fit the view.
PS6: Bad math is bad for layout padding

Change-Id: I6375b7b3ac1ce97a6f628e0f8428a8a329b699e9
Signed-off-by: anerik <anerikgames@gmail.com>

Conflicts:
	packages/SystemUI/res/values-pt-rBR/cr_strings.xml