* Development 16 | Beta 0 | Development 1 | Experimental 2 *

* Added the method load(String filePath) in AndroidAudio
* Added the method load(String filePath, boolean external) in
AndroidAudio

* Changed getFile() in AndroidFileUtils, 'external' was geting the
directory the wrong way round

* Removed 'OpenGL' restrictions with AndroidAudio

* NOTE: Added Android audio loading of files from internal or external
storage