Working on incorporating additional gfx sizes - level screen now mostly works except for UI stuff
Updated marine artwork
Default to xhdpi, reverted map distance to recursive implementation, fixed unit box line widths
Added new art for in-game menu

- Temporarily removed unit list (need to implement scalable table?)
Small bugfixes; working on AI
Created genomic algorithm for AI and a runner to implement
Added AI's that came out of several rounds of the AI runner
Added recombination (more like independent assortment) to GenomicAI
Added script to auto-export sprite sheets, more art updates by steven