Added CoFH energy API
Cleaned up extra import in ItemFullerene
Added some armor textures, updates, and started on generic fluids
Work on infuser GUI
Added initial code for the chemical system and infusion machine
Added polymorphic tool and associated rendering code
Added polymorphic tool and associated rendering code
More work modularizing the polymorphic tool and armor module stuff
Added module items, implemented module proxy functionality, and made the polymorphic tool actually DO stuff :D
Merge branch 'balancing' of github.com:atomiccheese/NanoCraft into balancing

Conflicts:
	common/ellipsis/nanocraft/client/render/PolymorphicToolRenderer.java
	common/ellipsis/nanocraft/common/Config.java
	common/ellipsis/nanocraft/common/items/ItemPolymorphicTool.java
Added Molecular Decomposer to the config. No functionality yet.
Initial work on the decomposer's GUI
Got the decomposer mostly working
More work on the decomposer. Trying to get chemical fluids to work right now
Commented the tool rendering code
Split module items' textures into the base and an overlay, which is also used in the HUD
Added fancy rotating polymorphic tool selector
Changed graphics on various items.
Merge branch 'balancing' of github.com:atomiccheese/NanoCraft into balancing
Centered polymorphic module icons