Initial v2 water map format.
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
Quest item summons will now first try to put the item(s) in the player's inventory. If that fails, it pushes it to cursor, and as a last resort pushes it to the ground. This also requires a change to items.lua, so be sure your lua_modules folder is up to date!
Merge branch 'master' of https://github.com/cavedude00/Server
Forgot the most common case of SummonItem :I
Merge pull request #62 from regneq/master

Removed Merc codes.  need to rerun cmake
Merge pull request #64 from regneq/master

Removed merc files
Fix for Technique of Master Wu triple attack
Changed some defaults rules for pathing.
Merge branch 'master' of https://github.com/cavedude00/Server
Merge pull request #65 from regneq/master

Removed Bots code.  probably need to rerun cmake.
Debug logs for map, also can actually turn perl off on zone
Removed the logging now that the issue is resolved
Merge branch 'master' into water_map_v2
Merge from master stuff
Merge remote-tracking branch 'remotes/EQEmu/water_map_v2'
Merge pull request #2 from cavedude00/master

merge