fast appraise (phase 2)

changed placeholders to toggles. will begin testing it later
Seduce triggers fixed

Added an incoming defend for Seduce. Redid the incoming and outgoing
triggers so they match genders and added mtw. to the functions that were
missing it.
Fixed Compel alias

Added a space between target and match
spellshield check for overdriving

made sure the overdrive checked for whether or not person has
spellshield before overdriving for health.
lowered the priority of reject in do queuing.lua

lowered the priority of reject action so that focusing takes priority
over rejecting. Will continue to test to make sure it doesn't make
combat worse for player.
Forgot to add triggers to track balefire
Moved balefire function up a bit

seems to make it not call a nil fct value if I move it up for some
reason. >_>
Adjusted Balefire for Hunting

added a balefire cast check and balefire constraint for when to cast it.
Room check for casted.balefire status