Initial checkin
Adding packaged vomit tornadoes
Removed them other vomit tornadoes and put in the most recent one
He was getting owned cause he dodged too dadgum much
Added packaged 1.4. Not so jumpy.
packaged up 1.5
Refactored VomitSteering into separate components and implemented them in Beetnik5. It appears to function exactly the same.
Implemented a gun and moved that logic out of beetnik5 into the shitty gun
cleaned up the IGun interface
refactor complete. moving back into vomit tornado
changed gun to abstract base class. implemented the VomitComet stub
Renamed some stuff..
Added some steering crap that doesnt work, but vomit tornado is using red gun and steering so it should work like it used to
Updated references removed warnings
I accidentally lost my whole local repository so i gotta start over on SohCahToa
I draw grid
moved some draw stuff into a helper class
Oops. Fixed Draw.line
Implemented some basic guns and targeting and a bot and whatnot in C#