First pass on ore distribution map and stationary drilling rig.
Added sprites for stationary drilling gear.
Added skeleton ores for coal, adamantine, mythril. Updated some icons. Expanded mining rig functionality.
Changed adamantine and mythril to osmium and metallic hydrogen.
Added ore distribution map generation to master controller.
Added upgrading to stationary drills, tweaked other stuff.
Rewriting the ore processor and how ores handle information. Also rewrote the ore stacker.
Added a couple of stationary drills and a 'workshop' to the asteroid.
Ironed out some bugs. Everything should be working for testing purposes.
Refactored material definitions a little bit, removed all bananium from the codebase.
Entirely removed the Honker mech, other refs to bananium, adamantine and mythril.
More changes. Added uses for tritium, m.hydrogen and platinum. Increased cargo price for phoron.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into mining
Merge branch 'mining' of https://github.com/Zuhayr/Baystation12 into dev
Merge pull request #5174 from Zuhayr/mining

Stage one of Mining overhaul.