getting some stuff towards having the shop.
looks like there is now a shop
fix 32bit issue with printf
fixing prices so you cant get stuck in dodgame
fixing chest rewaed oopgame
adding the shop world in OOP
adding shop floor and the item tiles
oop: making the item tiles block movement
oop: more flexible items, but got bugs with harvesting
adding the oopitem header
more bugfixing the shopping for money code
oop: add plough anim
fix item issue (was bool instead of int) and print seed counts
report on issues implementing the shop and new crop types