Renamed most of random map script variables.
Age of Kings Alpha 09.07.0222 partially viewable.
Using C++11 arrays. Unit hotkey extended over two "unknowns".
Rearranged unit unknown 16.
Rearranged some unit unknowns.
AoK alpha 09.07.0222 fully editable. Tech tree hidden.
Some vectors to C++11 arrays.
Terrain discoveries.
Now game version functions are in every dat class.

Border frames' game version isn't updated.
All "serializeSub" and "<ISerializable>" should be updated.
Discoveries in graphics and units.
char -> int8_t
Back to C version of pcrio.
Works with MinGW 4.8.2.
Linking 32-bit lib instead of 64-bit.
DefaultArmor and BlastLevel
Commit error fixed.
Variable discoveries; player color, garrison graphic...
linux: fixed build by changing from pcrio.c to pcrio.cpp