Merge pull request #12 from jjbeanz/master

Demo for customer.
Made new kid char model with newest model/texture, made sure enemy script working with this
fixed bullets from 1.0 to 1.1 because it was not saved while changed in play mode
fixed texture on the enemey_test vacuum, and updated the prefab of it
Merge branch 'master' of https://github.com/jjbeanz/nightmare

Conflicts:
	Assets/Materials/Material_001.mat
Added comments to all the code
Merge branch 'master' of github.com:unitycapstone/nightmare
Merge branch 'master' of https://github.com/jjbeanz/nightmare
Merge branch 'master' of https://github.com/jjbeanz/nightmare
Merge branch 'master' of https://github.com/unitycapstone/nightmare
New Kid, moved kid, dark sky box, moved camera angle