TileSystem v1.0.0: single depth tileMap + TileSet loaded from png file with fixed sprite size
Planned v1.1.0: double depth tileMap, foreground will work as current tileMap does,
                background will be slightly darker and drawn first
TileSystem v1.1.0: double layered tileMap: background is drawn first with the same sprites as foreground but darkened by a shader.
Planned v1.2.0: chunk-based tileMap loaded from a file with buffering and unloading upon moving out of center chunk.
Now it compile on windows
Add a TextWidget and a Cursor class

The textwidget is explicitly made to capture the user entry
It has the same attr as the other widgets
The cursor class is implemented in the console and in the textwidget
Plus, it blinks
TextWidget now limit the display of the input to it's size

The display of the input also handle the cursor size
View is set on the right
Made a texture for the input & enhanced input display

Input display let a marge before reaching the end of the input sprite
It is now possible to set the text & the cursor colors
Can now set a default text on TextWidgets
Added a slideBar widget

Corrected textWidget's scale method
Working on scrollBars

Made the design and the class, not injected the lambda yet
Basic chunk ram management with basic camera system (not entirely functional)
Chunks now draw at correct offsets from previous chunks (previously they all drew at 0,0 and thus overlapped)
Formulae modified to adapt correctly to screen size, only works on perfect multiples of 1024 :/
Camera centers correctly :), position setters and translation need testing
Camera class created inside World for increased clarity
Missing file for last commit, sorry about that
Merge remote-tracking branch 'origin/develop' into feature/tileSystem

Conflicts:
	client/inc/Cvar.hpp
	client/inc/Menu.hpp
	client/src/Cvar.hpp
	client/src/Menu.cpp
	client/src/main.cpp
	common/inc/Cvar.hpp
	common/src/printv.cpp
Made a scroll Widget

Need to rework the scrollbar size
We can only make a scrollable panel twice the size than the scrollbar
Added control hook to move the camera around
Finished Vertical ScrollBar feature

Can now scroll the page with the mousewheel
The picker size is calculated out of a percentage of the barSize
removed tests and made Horizontal scrollBars