remove debug console.log lines
MASSIVE RE-ORG

Moved all scripts I expect to used by most controllers/games to public/scripts and public/scripts/misc
Moved public/examples/scripts/3rdparty to public/3rdparty
move gear-icon from examples/assets to assets
make deviceorientation use template
make simple use game template
add storage.js

It might be nice to abstract storage? Basically I wanted to store a 12k dataURL.
I first tried a cookie but I think cookies are limited to 4k
I then tried localstorge. It works on Chrome but not iOS Safari. It might work there
too if there's a domain? Under a IP address it's certainly not working.
I should check if it requires a domain. (not sure how I'd fix it)

But, I could also try the fileAPI? Though if safari is blocking localstorage
for ip addresses there's arguably no reason it wouldn't block the fileapi
for the same reasons
update todo
add gameTime to gamesupport
update docs
update docs
export replaceParams in strings
update README
update unity docs to show controller example
Merge remote-tracking branch 'upstream/master' into wraslin
fixed stuff
Merge branch 'master' of https://github.com/greggman/HappyFunTimes into wraslin
fixing Unity project, included HappyFunTimes Unity stuff back in the source control
moved Unity files due to namespace error