Removed GeometryUtils.triangulateQuads.
OBJLoader2: Added missing material reference.
Octree: Removed dead code.
Removed face.centroid and geometry.computeCentroids()
centroid was originally used by CanvasRenderer, now that it computes it as needed we don't need the bloat anymore.
Updated builds.
SpotLight: added shadowCamera parameters to clone() method
can cause problems if object and datablock names are different