highlight capturable sparkpoint when selecting
ugly prototype of animated creep
enemy chasing and attacking enemy along the way
comments
master client managed creep
test
Add NGUI plugin v 2.7.0 (free ver)
master client instantiated sparkpoint
creep cleanup after reach target
[Add] Add UIManager and Start up UI
Merge branch 'JihuiPod' of https://github.com/Lifespark/LifeSparkDev into JihuiPod

Conflicts:
	LifeSpark/Assets/_Scenes/Startup.unity
static accessor for CreepManager and SparkPointManager
Dictionary maps SparkPoint name to SparkPoint gameObject
Destroy captured SparkPoint
Merge branch 'JihuiPod' of https://github.com/Lifespark/LifeSparkDev into JihuiPod
merge fix
[fix]Changed Scene and UI prefab
[fix] let the old ui show in lobby
[fix] GUI bug
UI for start up and lobby join
Merge branch 'JihuiPod' of https://github.com/Lifespark/LifeSparkDev into JihuiPod
Fixed the update problem