videoplayer: adapt lateness detection and dropping to buffering
video player: present correct pts to user for a/v sync (after buffering in renderer)
videoplayer: update frametime, it might change due to fps detection
renderer: use 3 render buffers for sw decoding, restores bahavior after 71f50d3677409a3ba3f8533daae105e6e0366a1
Merge pull request #5689 from FernetMenta/renderbuffers

renderer: use 3 render buffers for sw decoding, restores bahavior after ...
Merge pull request #4639 from FernetMenta/dvdplayer

dvdplayer: improved dropping control
[rbp/omxplayer] When opening a stream don't try to update gui so often
[ffmpeg] Speed up wtv index creation

The index creation is O(N^2) with number of entries (typically thousands).
On a Pi this can take more than 60 seconds to execute for a recording of a few hours.

By replacing with an O(N) loop, this takes virtually zero time
adds GetTvShowSeasons
move AddSeason() public.
adds GetArt function to (video) scraper, allowing art to be fetched given the video identifier.
refresh season art if a new season is found that isn't recorded in the database yet. Fixes #14339
REMOVEME: updated thetvdb.com scraper to support art updates
[omx] Report decoded image name
logging: Add microsecond timer to log messages
[hifiberry] Hack: force it to be recognised as IEC958 capable to enable passthrough options
Move the reference-counting of Begin and End calls from DX and GL source files into GUIFontTTF.cpp.
Convert CGUIFontTTFBase::m_vertex to be managed as a std::vector.

Also retired CGUIFontTTFBase::m_vertex_count and
CGUIFontTTFBase::m_vertex_size because these can be derived from vector
member functions.
CGUIFontTTFBase::RenderCharacter can now append to arbitrary vectors of vertices rather than only CGUIFontTTFBase::m_vertex
Add a cache of font glyph bounding box vertices.

This is implemented as a template because ultimately we will key on different
parameters and store values of different types, depending upon whether we
have a GLES or non-GLES backend, and for GLES, whether or not the currently
applicable transformation matrices permit the use of hardware clipping.