ToolTraceDrawer: Doesn't snap to already-connected pins anymore
Disabled the snapping of components onto the grid
VecPath: Now supports quadratic beziers
GraphicGen: Added LED graphic
DisplayLed: Implemented getGraphic()
EditorStyle: Added LED colours
Toolbox: Whitespace
ToolManager: Now correctly deep-copies components when placing
EditorWorld: Added crappy LED colouring for testing
FileManager: Removed redundant imports
ToolHighlighter: Now shows names of components when hovering over them
EditorComponent: Added getComponentName()
Graphic: updateColours() is now protected instead of private
GraphicComActive: Reduced unnecessary state changes while drawing
Injected ToolboxButtonGraphic class into toolbox button hierarchy
Added ToolboxButtonTrace class
ToolboxButtonGraphic now extends ToolboxButtonGraphic
Toolbox: Now uses trace graphic
GraphicTrace: Can now set whether endpoints are connected
Simulation: Now resets isolated input pins when remove() is called