Add mesh loader and move assets
Add custom IO as simp classes but not filled in yet
Finish mac implementation of customIOstream
Add specular and normal mapping
Fix compilation on android
Bring gles shaders up to date with desktop
Merge pull request #10 from Shervanator/refactor_assets_import

Add mesh loader and move assets
Fix shaders on gles2
Merge pull request #11 from Shervanator/refactor_assets_import

[FIX LAST MERGE] Refactor assets import