heart/carnation ui
Merge branch 'concepts-branch'
outline of style guide

template file is work in progress
Week 7 Log

Moved Week 6 into previous weeks, created Week 7 dir, added my weekly
log
wind particles
added 12 wind particles

located in assets->2d->particles
interim
Merge branch 'art-particles-branch'
Level Creation

I have modeled out and imported the starting area for the game. This
include, a basic house exterior, fenced in yard, and the beginnings of
the path to the Monk's house. Gameplay is next
Second Level Creation Commit
week 8 logs

created week 8 logs dir, moved week 7 dir to previous weeks, added my
week 8 log
third commit, level.data
control diagrams

mouse, keyboard buttons, and gamepad
I played the game!
Revert "I played the game!"

This reverts commit 7209d0846daf5ae0ffb97da99ed47c2013f58a4a.
Merge branch 'master' of https://github.com/egleiser/DemonParasol
ui-screens-template

.ai file to be used as the starting creative file for ui and screen
elements in the game
screens

temp screens to be used to populate levels
ui

temp ui elements to be used until we make the real ones.
in-engine: levels & management scripts

beginning of adding levels, and scripts that manage levels. Heavily
commented.