`Display.sides` replaces `Display.active`

This way we can store more things under p1 and p2
Add Reflect, Light Screen, and Charge
Use `this.args` more
Add "Current HP" inputs
Code Style Changes
Add acc and eva boosts, rename `randomMoveset`
Add most of missing `finalMod` handles
Add missing `bpMod` priorities
Correct Sheer Force priority
Add a ton of handles