Allows floating in the space holodeck scene
Holodeck computer uses more power when active and turns off if power is lost.

Allows players to float when using the 'Space' holodeck scenery.
Fixes holodeck deleting space carp when the scenery is changed.
Holocarp start docile and cannot leave the holodeck unless the conole is emagged.
Holocarp can spawn in the space scenery with a small probability.
Allow typing all arguments to adminhelp
Readds the atmos venting tower
Adjusts the nuke op shuttle prison cell
Adds image for cult talismans

So they aren't blank when examined.
Emagged holodeck consoles stay that way.

Separates emagged state and holodeck safety state, prevents silicons from re-enabling safeties if someone has emagged the console.
Merge remote-tracking branch 'upstream/dev' into holospace
Readds the engine coolant replacement tvalve and splits the coolant loop into two pipenets again (allows for a pressure/temp difference).
Fixes leftover maintenance docking arm

Removes some remaining bits of the maintenance docking arm.
Merge pull request #7249 from mwerezak/atmos-tower

Atmos tower, Nuke prison, talismans, engine
Merge remote-tracking branch 'upstream/dev' into mapfix
Updates Matthew951's custom borg sprite to the latest version.
HTML formatting

Also removes redundant holotable grab handling.
Merge pull request #7257 from Baystation12/master

Updating dev from master.
Merge pull request #7252 from mwerezak/mapfix

Fixes leftover maintenance docking arm
Noise emotes

Conflicts:
	code/modules/mob/living/carbon/brain/say.dm
Better handling of language list, mobs no longer require noise-language in their list
Fixes, better handling of things