HungryBomberman wants to eat

This is still buggy.  Try it with:
$ python pacman.py -k 2 -p HungryBomberman
Remove a FIXME comment
[Penlin] 統整 image(position, filename) function:
[Penlin] remove catchException part, turn _eaten as counting down from initial #life
[Penlin] gameStructure + Display bomberman animation OK
[penlin] 火焰特效 也加進animation
Remove a FIXME comment
Finish HungryAgent

The agent will try to eat stuff
[penlin] 新增 team node 參數
Refactoring HungryBomberman
Add Boilerplate for TerroristBomberman
[Penlin] TeamManagerAgent abstract class
[Penlin] teamwork structure , different bomberman colors, dead bomberman would not appear anymore
[penlin] 刪掉不用的圖片，改名字 (teamAgents.py)
[Penlin] Merge the new Structure to here : Merge remote-tracking branch 'origin/gameStructure'
[Penlin ] Merge remote-tracking branch 'origin/master' into animation
[Penlin] can add item and bomb on board in .lay
[penlin] fix : display bug
[penlin ]  AvoidBomberman maybe OK
Merge branch 'animation' into killtest