Basic TDD with GTEST
implementerad Gtest i shurikenjutsu projektet
removed project UnitTesting... didn't work...
Locked Camera
Included playingstate
Merge with Master :feelsgood:
Uppdaterat till att använda en test state under debugging nu i början
shittymerge
Fixed Collisisons and debug
merged with master
graphics engine is now static
fixed everything
merge done!
camera följer spelare samt palystat hanterar planet m.m test objekt
Merge remote-tracking branch 'origin/master' into Animation