[glSfml/glSnowRain3D] added wind manipulation
[movieListVI] removed target libcommon.a, content is moved to libmovieListVI.a
[glSfml/glSnowRain3D] added more options to manipulate particles
[glSfml/glSnowRain3D] added statistics button
[glSfml/glSnowRain3D] more statistics
[glSfml/glFlame] removed
[glSfml] moved setVerticalSyncEnabled into CommonGl::Sfml::createDefaultWindow
[commonGl] added lockCursor method to application
[glSfml/glSnowRain3D] pffff nothing special
[glSfml/glSmoke] initial commit and it may be even finished
[glSfml] moved time delta calculation to main function