Wow! I know it's been a while, I was working on netsukuku for most of that time, Then, I had some issues and was stuck in windows where I couldn't do ANY work because windows sucks. Now, I am back, And I've fixed the initial problems I had with bullet and Open Horizons, Now, I am trying to move all of the models which use irrlicht collisions and gravity to bullet. Right now, I am experiencing some segmentation faults which I will have to resolve, However, I think anyone reading this will enjoy this update! Open Horizons is FINALLY beginning to take shape! After the physics is laid out, And the multiplayer is tested some more, We can, FINALLY, Begin adding some kind of world generation, Or something, Maybe. Dunno, But more will come soon, For now, I need to do more work, And take a shower. I'll see you all soon! Byyeee!/