added ESC to restore to original camera in concertCamera.js
hair is a separate class
Merge branch 'master' of https://github.com/worklist/hifi
Merge branch 'master' of https://github.com/worklist/hifi
squeezeHands uses different animation on clench/release
Merge branch 'master' of https://github.com/worklist/hifi
Merge branch 'master' of https://github.com/worklist/hifi
Removed comment
Merge branch 'master' of https://github.com/worklist/hifi
Merge branch 'master' of https://github.com/worklist/hifi
First pass at laser oculus UI pointer
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
Add toggle for user interface display

- "/" toggles UI (incl. stats if displayed); menu View > User Interface
- "%" = toggle status; menu View > Stats
- Acts on normal, 3DTV, and Oculus display.
Fixed performance timer scope
Resize the overlay framebuffer when the application window is resized
adding "export QT_CMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake" for qt5.2.1
adding "export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.2.1/lib/cmake" for qt5.2.1
Fix for streaming error.
changed Audio.cpp to not overflow _audioOutput buffer, and 2 other things

added _consecutiveNotMixedCount to prevent premature injector stream
deletion;  made silent-frame drop only occur in dynamic jitter buffer
mode
better clapping