commit 'fixed' introduces strange white dots on the PC version
PC-reverts offending code
re-adds Kinect parameter loading
FIX: camera matrix inverse was not using translation
displays correctly on surface (with some hacks)
introduces differentiation between camera matrix-texture (i.e. Kinect) and camera matrix-scene (i.e. PTAMM)
LOTS OF SHIT (surface)
adds support for partial limb building and also avoids occluded regions in hole filling
various changes
merge
adds header file (forgot)
Merge branch 'differentmats' of https://github.com/abardam/ghost-system into differentmats
body parts can now overlap a bit
clean up some errors
adds PTAMM files to the repo
overhauls calcPTAMfromKinect
cannot scale raw depth data; FIX
adds scaling of Mat_
correct kinect->ptam
cleans up vid divisions code; now has start and end frames per