Merge branch 'Development_main' into v1_beta
couple of fixes for the server-restart.js script
Merge branch 'Development_main' into v1_beta

Conflicts:
	node-scripts/server-restart.js
Merge branch 'Development_main' into v1_beta
Merge branch 'Development_main' into v1_beta
Merge remote-tracking branch 'upstream/v1_beta' into v1_beta

Conflicts:
	addons/R3F_ARTY_AND_LOG/R3F_LOG/objet_deplacable/objectLockStateMachine.sqf
	client/functions/playerSetupEnd.sqf
	persistence/fn_inidb_custom.sqf
	persistence/players/c_applyPlayerData.sqf
	persistence/players/c_applyPlayerInfo.sqf
	persistence/players/c_savePlayerData.sqf
	persistence/players/c_setupPlayerDB.sqf
	persistence/players/s_deletePlayerSave.sqf
	persistence/players/s_loadAccount.sqf
	persistence/players/s_setupPlayerDB.sqf
	persistence/world/oLoad.sqf
	persistence/world/oSave.sqf
	persistence/world/vLoad.sqf
	server/init.sqf
Fix defect, wrong variable name, _obj vs _object
Merge remote-tracking branch 'upstream/v1_beta' into v1_beta

Conflicts:
	persistence/world/oSave.sqf
Merge branch 'Development_main' into v1_beta

Conflicts:
	server/default_config.sqf
Update README.md
Merge branch 'Development_main' into v1_beta

Conflicts:
	addons/R3F_ARTY_AND_LOG/R3F_LOG/objet_deplacable/objectLockStateMachine.sqf
Merge branch 'v1_beta' of https://github.com/micovery/ArmA3_Wasteland.Altis into v1_beta
Merge branch 'Development_main' into v1_beta
Merge remote-tracking branch 'upstream/v1_beta' into v1_beta
Merge branch 'Development_main' into v1_beta
Merge branch 'Development_main' into v1_beta
fix #14 textures not saving/loading
automatically add bought vehicle to the tracked list
put player back into vehicle on loading
Fix positions that come from iniDB migration

AgentRev changed the way that position is stored.
Before, it used ot be a simple array with numbers.
e.g.

[1,2,3]

He changed it to:

["1", "2", "3"]

So this fix is to handle the nested strings in case they are there.