Changed variables to .socket
Populating problem in comment when gameStarts
3rd argument for watcher
Changed variables to .socket
Merge branch 'gameStart' into dev

Conflicts:
	public/scripts/controllers/game.js
	public/views/game.html
Watcher sockets are now working
Changed variables to .socket
Populating problem in comment when gameStarts
3rd argument for watcher
Changed variables to .socket
Merge branch 'gameStart' into dev

Conflicts:
	public/scripts/controllers/game.js
	public/views/game.html
Merge pull request #29 from malucky/dev

Sending problem to clients when both players are ready
Merging refactors
Merge pull request #30 from deini/dev

Preparing for watcher
Fixed duplicate code and players are now getting the boilerplates when ready
Merge pull request #31 from deini/dev

Fixed duplicate code and players are now getting the boilerplates when r...
Adding watchers when game is full
Implemented backend for watcher