Added a level to the dragon.
Drew up connection between dragon dying and winning. Created thusly the
fightWin() method in EnderDragonFight.
Added hook to LWC and LWC protection of spawned chests.
Added spawning of chests.
Commented out calls to loot generator, as it currently doesn't produce
anything
Created the spawning of signs with the player's name over hte chest
Created protection of a chest to the palyer it belongs to
Fixed dragon not catching events
Fixed drogon not registering player if shot by arrow
Added a fight finish message that tells the player how they did