Work on butterflies, some tile additions and title screen
Convert title screen texts
Split out title screen logic
Further title work
Add funtion to check for existing save state
Add code for selecting start or continue on the title screen
Add breakable tile graphics
Move map data to bank 2 and fix some issues related to bank switching
Add collision mapping for breakable blocks
Add first basic version of collision detection for breakable blocks
Skip title screen when holding START + SELECT + UP during power on
Add code that checks for destruction of breakable code during pounding, also made pounding collision width match the player's sprite size