Update mac build scripts
Fix LTO compilation
Fix a very stupid typo
Fix Cmd_RemoveCommandByFunc
Call FS::Initialize so the VM filesystem is intialized on VM startup
Fix /listmaps so it reports all availble maps instead of just the currently loaded map
Bump version.
Force vm_game=2 in debian/unvanquished-server.default.
Merge branch 'master' into gameplay/testing