. Moved and cleaned up the Bitmap class so it now has its own little library called ImageUtility (in Packages)
 => This class is important enough so it should be used by other projects
. Started re-working on the ssbump map generator
 => First project that's going to use my brand new managed version of the GodComplex renderer library!
 => Go C#-driven compute shaders!!!
. First version of the generator tool that does... Nothing! (except coloring the input image so it's a proof the compute shader is working!)
. Hop!