Aligned Nunchaku's transparent pixel with the character's hand.
feat(flower): add flower customization option
feat(march): march npcs
feat(march): replace npcs with march versions (revert here when done)
feat(accessories): add head accessory
feat(spring): spring fling event class gear. Also! moving tons of folders around for better organizationfeat(spring): spring event class gear. Also! moving tons of spritesmith folders around for better organization
feat(equipment): remove base gear from equipment tabs. now clicking the
same gear you have equipped will un-equip it
fix(spring): 'mage' => 'wizard' class for spring-fling gear
chore(Merge): remote-tracking branch 'PeterHatch/develop' into develop

Conflicts:
	dist/customizer.css
	dist/habitrpg-shared.css
	dist/habitrpg-shared.js
	dist/spritesmith.css
	dist/spritesmith.png
feat(deer): add ghost-stag quest & deer pets + mounts.
fix(quests): Remove double chance for quest drops

Makes collection quests maybe, possibly take more than a single day to complete for an average party. Doubled chances not fed through diminishingReturns: overkill.
Refactoring tests, added custom matchers for helpful error messages
Made Swiss Cheese Staff two-handed.
Merge pull request #176 from PeterHatch/fix-spring-mage-staff

Made Swiss Cheese Staff two-handed.
Remove some unused images.
Gain the class bonus when using event equipment that belongs to your class.
Made Clover-steel Helmet boost strength instead of perception; increased cost of Hook Claws to match Ninja-to and Ski.
Reverted change to cost of Hook Claws.
Merge pull request #179 from PeterHatch/fix-spring-stats

Made Clover-steel Helmet boost strength instead of perception; increased...
Updated dist files by running grunt full.