Added an AbilityManager that has a GetAbilityList() method that will return the List<Ability>.  Any script that needs access to abilities should reference them this way.  There is also a list stored within GameStateManager for pulling the info when the game is running, although I commented the actual setting of the list so that if there are errors it won't prevent gameplay testing. In the future this functionality should be merged in with Kii (or another service) so that the abilities can be pulled down along side the character information. -JeramyZ. https://app.asana.com/0/18791666670950/21150763811233