add randfloat- and randvec3-pools
add randfloat doc
switch pools to be static
rand benchmark
Merge branch 'master' of https://github.com/voxelinc/voxellancer into randpool
add worldtreerenderer
Merge branch 'mv_rub_urb' into worldtree_rendering
add cubemesh; aabbrenderer
initial working worldtreerenderer
add ability to en/disable worldtreerenderer
amazing that this worked for you :D
updated howto
removed m_initialized from WorldTreeRenderer
dont use randfloatpool for the time being
experimental version for randfloatpool
static initializer?
fixfix
Remove manual initialization
bit of formating fixes
merge with master