Vector -> Matrix convert rule
cleanup
cleanup
join mesh data
fix if object isn't in object mode when setting a mesh on it
comment fix
small ui improvement
refactor the object replicator to an object instancer
can create cameras with object instancer
cleanup object instancer
simplify object instancer
vertex locations output for mesh info node
object output socket for text output node
Mesh Data socket
separate mesh data node
create mesh from mesh data
combine mesh data
append list node
sockets for indices lists
edge/polygon indices socket