PlayerPrefs Editor assets path fixed

The path of the assets for the PlayerPrefs Editor is now dynamic and not
hardwired
v0_1_1

Timer Class updated:
* Timers that loop now start paused if created with that property.
* Updated the docs on Timers
* Timers can now publicly be Reset

PlayerPrefs Editor update from last commit
v0_2_0

* Added conversion from Vector3 to Vector2 and Vector4 to Vector3.
* Renamed random color generation function.
* Reordered some functions inside files.
Separation of Utilities script

* Utilities.cs divided into several other scripts to group similar
functions together, away from the others.
* Fixed bug with the IndexesFrom1DTo2D_H
Minor fix

* PlayerPrefs are now modifiable if the game is paused.
* Updated ApplicationHelper.isEditor, as you can use
Application.isEditor directly.